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Showing posts from May, 2016

Vatlings

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As previously stated , sorcerers grow artificial bodies in order to duplicate spells. Typically, very short-lived homunculi are used, lasting just long enough to get the job done. Some sorcerers create longer-lived homunculi via this process however, commonly referred to as vatlings. Here's a system for their creation accompanied by some bad scans of crappy watercolor splotch drawings I made. The demon-flesh samples used to grow vatlings are contained in specially-constructed zinc cylinders that stabilize the tissues for long-term storage. They're expensive to create and feed, so mostly sorcerers make do with a handful of strains, but if a new mutation is particularly useful it can be tempting to add to your repertoire. When finding a new tissue sample (from another sorcerer), roll random characteristics for the fleshy shells that strain creates (or just make something up):

Demon-spells

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Riffing off / reinterpreting the idea thread Scrap Princess and Arnold K. have going here and here about spells being an actual lifeform. I am a literal-minded fellow so I took it towards spells originating as flesh-and-blood creatures. So, spells originally come from demons. Many demons have the ability to project their consciousness outwards from their bodies, manifesting as fireballs or choking mists or whatever. Unmoving, vacant gazed, their bodies wait until the consciousness returns (usually quite quickly). Some people a very long time ago figured out how to trap those roving consciousnesses, first as a defense, then utilizing them as weapons. All spells are therefore unique entities, although there is some commonality in function between them. I don't know what level spell this guy is but it's bad news [ src ] Each page in a spellbook is a spell-mind trap, with the mental key belonging to the sorcerer. You can get a spell from someone, but the process is akin t