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Showing posts from January, 2015

Fogwatch

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The Fogwatch is one of the few respected institutions of Strigastadt, keeping vigilant for signs of Yellow Misama , Deep Purple Smog , and Black Smoke . Upon detecting traces of an imminent threat, a patrolling member of the Fogwatch will fire a colored flare into the sky at their location, indicating the nature of the gas present. Regularly-placed watchtowers scan the skies for these signals, and on sighting will start working the sirens, warning the populace to get indoors or evacuate. This defense system has saved countless lives as people respond like a well-oiled machine. One of the things that makes scavenging in the Grey District so dangerous is the lack of these warnings. Since the patrolling Fogwatch members are often at the cusp of the incoming gases, they are provided with gasmasks as proof against the initial lung- and eye-burning effects of Yellow Miasma and some Black Smokes, as well as grappling hooks in case of being caught away from accessible entrances to shelte

Strigastadt Map

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After your brief reunion with extended family members in Strigastadt, you are handed a parcel they hope will serve you well in your planned scavenging forays. The handful of objects belonged to your cousin before her untimely passing. A member of the Sewer-Militia , she had carried this map with her on her last detail, and it bears the grime of repeated use. It appears to be some sort of schoolchild's exercise - a map of Strigastadt's boroughs all unlabeled. In tiny script, your home borough of Krüger has been labeled in an abortive enterprise to fill the blanks. Perhaps you can finish the job. My intention is for the party to explore the devastated Grey District from the start of the campaign, and move to city-crawl like adventures in the East End after they've gotten a handle on the place. I've divided the city into boroughs which are composed of a double fistful of neighborhoods each, allowing several levels of abstraction as needed. Each is as-yet unnamed - I

Demonspawn

(Based on "The Dragon-Blooded" by Calithena in Fight On! #2 and the anime Claymore) There are people who have within them the semi-dormant blood of ancestral demons who mixed with their line in ages past. Over time and with exposure to violence, the blood awakens and grants the bearer unholy strengths alongside surges of blood-lust, eventually transforming their body and mind into something corrupted and demonic. Society fears such folk, and fully supports the actions of an organization of demon-hunters named The Order of the Lily and the Torch, who purge such elements wherever they can be uncovered. PCs can choose to be demonspawn in addition to their particular class and/or race. This makes them Chaotic (in the LotFP way of magic-touched, rather than a description of morality) and grants a set of abilities that grow over time. The more power the character gains and the more they are corrupted by over-reaches of that power, the easier it is for The Order of the Lily and

Bonebeetles

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Hello again! My apologies for the absence, I tend to switch focus between my obsessions frequently (this time it was painting/constructing miniatures). I'm currently in the process of compiling resources that I'll use for Strigastadt, so I haven't created much in the way of original material. However, I came across an item by Jack Shear earlier today called the "bonearrow" that set my imagination on a ramble. The item is a +3 arrow that, upon slaying the target, raises the corpse as a zombie under the control of the person who fired it. Iterating upon that idea I came up with the following: Bonebeetles - ivory colored beetles hatched by a sorcerer and fed upon a paste of bonemeal and rare minerals mixed with drops of the sorcerer's blood. When the food source is removed and the beetles exposed to a brief period of cold, they enter a desiccated hibernation state. They can remain in this state for an extended period of time and will only awaken when expose